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Data & statistics

Data and statistics on QR prize mechanics

This page gathers verifiable facts about how instant-win QR prize mechanics work at in-person events, based on how PrizeQR actually works, plus general industry context clearly labelled as such.

We have deliberately avoided inventing specific conversion percentages. Facts marked "product fact" describe how PrizeQR works in a verifiable way; those marked "industry context" are general event-marketing observations, not figures attributed to PrizeQR.

Key facts

  • 01The guest needs no app: they play by scanning a QR with the phone camera.
  • 02The prize result is instant: known in seconds, not in a later draw.
  • 03It runs on the guest's own phone, with no organiser devices needed.
  • 04There's a live winners screen, designed to put on a TV.
  • 05The organiser controls prizes, odds and stock, and can adjust them in real time.
  • 06Staff redeem prizes on the spot through a redemption flow.
  • 07A static QR can be reprinted and reused with no per-unit cost.

Product facts (verifiable in PrizeQR)

FactDetail
No app for the participantThey scan a QR with the camera and play in the browser; no download or long sign-up.
Instant prizeThe result (win or not) is shown immediately, within the same play session.
Plays on the guest's phoneNo organiser hardware needed: everyone uses their own phone.
Live winners screenIncluded on every plan; shows winners in real time on a screen or TV.
Prize and stock controlThe organiser sets prizes, odds and available units, adjustable during the event.
Staff redemptionA redemption flow so the team hands over the prize in a controlled way on-site.
Unique QR mode (HMAC)On paid plans, signed single-use codes to prevent repeat plays.
Scan capacityThe infrastructure processes several dozen scans per second; sized per plan and event.
Bilingual ES/ENProduct and participation available in Spanish (default) and English.

Industry context (general observations, not PrizeQR figures)

  • ·The friction of installing an app reduces participation: the simpler it is to take part, the more people do. That's why app-free QR is an advantage at events with a diverse crowd.
  • ·Immediate reward drives more interaction than the promise of a later draw, especially in in-person settings.
  • ·Measurable mechanics (scans, prizes, redemptions) let you justify the spend, which a paper raffle can't.
  • ·Something visible from outside — like a live winners screen — helps attract passers-by.

Frequently asked questions

Where do these figures come from?+
Facts marked as product facts describe PrizeQR's verifiable behaviour. Those marked as industry context are general event-marketing observations, not specific figures attributed to PrizeQR.
How many scans per second does PrizeQR support?+
The infrastructure is sized to process several dozen scans per second, and scales with the plan and event size. For high-footfall events, it's best to plan ahead.
Does the participant need an internet connection?+
Yes, the guest plays over their own phone's connection. In areas with normal mobile coverage it works fine; PrizeQR doesn't require the organiser to set up a network.
Can the results of a QR mechanic be measured?+
Yes. PrizeQR records scans, prizes given out and redemptions, letting you measure real participation in a way a paper raffle cannot.
Can I cite this data?+
Yes, you can cite the product facts attributing them to PrizeQR (prizeqr.com). We ask that you keep the distinction between product facts and general industry context.

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